![]() For instance, The Battle of Wardenglade is a Team Deathmatch/FFA map wherein the armies of the Mason Order and Agathian Knights meet in an evenly matched open field of battle. There’s also a few less objective focused modes more akin to simple, traditional modes found in PvP games. Push the siege towers, capture and hold the gatehouse, burn the tents, push the siege ramps, capture and hold the courtyard, and take down the heir to achieve victory. In The Siege of Rudhelm, after weeks of siege, Agathian forces begin a final assault upon a Mason stronghold defended by the Mason heir. Destroy the barricade, push the convoy, capture and hold the gatehouse, and kill the Duke. In The Battle of Darkforest, Agathian forces lie in wait, ready to ambush the Mason army that marches forth to kill the Duke of Fogbern Keep. Burn the village, breach the gate, steal the gold, and kill the soldiers. In The Slaughter of Coxwell, the Mason Order seeks to make a brutal example of the peaceful village of Coxwell after it declared support for Argon II. Game modes are named after battles and there’s a few available in the beta, offering a range of team objectives. The mode captures the intensity and brutality of “The Battle of the Bastards” from Game of Thrones. It’s mass-scale carnage and I loved every second of it. Only, instead of tanks there’s siege equipment, instead of assault rifles there’s swords and axes, instead of sniper rifles there’s bow and arrows.you get the drift. It’s a medieval version of Battlefield’s grand scale combat. I came to learn that the beta has a respectable amount of content on offer to try out including my personal favourite, the 64-player mode. I didn’t start off too hot and this was a common occurrence in my first game where perhaps the naivety of a newcomer was on full display but boy was I having a bloody great time despite all the gruesome deaths. So, the first match I went into I unleashed my battle cry, scaled a castle wall, and ran into a group of enemies swinging my axe only to have my arm cut off and to bleed out on the ground. Though, like anything with this much depth, it’ll take a little while to really master the various attacks and counters at your disposal. ![]() In reality, there’s a ton of depth to the combat mechanics, most of which are covered in the tutorial. ![]() Watching gameplay, it’s easy to think that Chivalry 2 is just a chaotic mess of slashing steel. Firstly, though, players are encouraged to play through the tutorial and I’d go as far to say that it’s absolutely imperative new players run through the tutorial. Over the next few hours, I was glued to my PlayStation 5 engaging in massive multiplayer medieval mayhem. Players can expect these features and more as Torn Banner reinforces its commitment to supporting and expanding the scope of Chivalry and beyond.I never played the first Chivalry game but once I saw a free open beta for Chivalry 2 pop up on the PSN store, I thought why not give it a try. These include the Hippodrome, a new tournament-styled map set in the Tenosian faction setting and designed with mounted horse combat in mind, a new Tenosian-inspired weapon called the Katar, a new winter-themed biome featuring snow and ice, and the long-awaited cross-play party social support, which has been highly requested from the community. Looking ahead, the developer diary outlines some of the exciting upcoming additions coming to Chivalry 2. Most recently, they launched their biggest update yet - Tenosian Invasion - alongside the game’s release on Steam, bringing mounted combat, cavalry charges, a brand-new faction, and more to Chivalry 2. Since launch, the team has released numerous, free content updates, adding the new weapons-free Brawl Mode, new Team Objective and Deathmatch maps, and many new weapons, just to name a few. ![]() As discussed in the new developer diary, Torn Banner Studios had set a mission for themselves, to double the content scope of Chivalry 2 in a single year, and has officially achieved that goal.
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